Color Guide: Keiser Ven Brecht Lord-Veritant Stormcast Eternal

Howdy Y’all in this color guide I show you how I painted my Stormcast Eternals Lord-Veritant Keiser Ven Brecht.

These Models came from the Keiser Ven brecht Black Watch box set for Broken Realms.

how to paint Keiser Ven Brecht how to paint Keiser Ven Brecht how to paint Keiser Ven Brecht

how to paint Keiser Ven Brecht

 

Building tips:

These can be fully built and painted on the base. He does have a seems at the top of his shoulders/cape, that will need to be filled. I painted him with his cape on for this reason. I was able to reach most of the inside of his cape, but not all. However I felt the trade off was warranted because the gaps on the shoulders were more prominent.

I also used an extra head from a Sequitors kit to make a head that resembles the one in his picture:

Keiser Ven Brecht head

Keiser ven Brecht

Color Guide Purpose:

To give painters a lists of paints that can be used to achieve a specific look on their miniatures.  The actual techniques I use can me modified based on the painters skill and desired effect. The hope is to save hobbyist time by providing examples of paint combinations they can use, eliminating the trial and error of finding the correct colors.

 

Color Guide:

  1. Prime: Flat Black
    1. Black Armour
      1. Base
        1. Vallejo Black
      2. Shade
        1. Nuln Oil
      3. HL
        1. Vallejo German Grey
      4. Spot
        1. Dawn Stone
    2. Black Clothes – Under the armour, can see it at back of the knees
      1. Base
        1. Vallejo Black
      2. Shade
        1. Nuln Oil
      3. Hl
        1. Shadow Grey
    3. Gold
      1. Base
        1. Retributor Armour
      2. Shade
        1. Nuln Oil
      3. Dry
        1. Retributor Armour
      4. HL
        1. Auric Gold
      5. Spot
        1. Runefang Steel
    4. Leather
      1. Base
        1. Mournfang Brown
      2. Shade
        1. Nuln Oil
      3. Dry
        1. Mournfang Brown
      4. HL
        1. XV-88
    5. Silver Metal
      1. Base
        1. Leadbelcher
      2. Shade
        1. Nuln Oil
      3. Dry
        1. Leadblecher
      4. HL
        1. Runefang Steel
    6. Red Tasles
      1. Base
        1. Mephiston Red
      2. Shade
        1. Nuln Oil
      3. HL
        1. Evil Sunz
      4. Spot
        1. Wild Rider Red
    7. Skin
      1. Base
        1. Flayed one Flesh x2
      2. Shade
        1. Reikland Fleshshade
      3. HL
        1. Flayed one Flesh
      4. HL
        1. Flayed one Flesh/white 3/1
    8. Blue Tabard Trim
      1. Base
        1. Macragge Blue
      2. Shade
        1. Nuln Oil
      3. HL
        1. Macragge Blue
      4. HL
        1. Temple Guard Blue
      5. Spot
        1. Deep Sky Blue
    9. Sword
      1. Base
        1. Leadbelcher
      2. Shade
        1. Nuln Oil
      3. Dry
        1. Leadbelcher
      4. Shade, in the resesis
        1. Blue
      5. HL/Spot
        1. Runefang Steel
    10. Beard
      1. Base
        1. DawnStone
      2. Shade
        1. Nuln Oil
      3. HL
        1. Danestone
      4. HL
        1. Astronomican Grey
    11. Red Cape Outer
      1. Base
        1. Khorne Red
      2. Shade
        1. Agrax Earth
      3. HL
        1. Khorne Red
      4. HL
        1. Wazdakka Red
      5. Spot
        1. Flat Red – Vallejo
    12. Red Cape inner
      1. Base
        1. Mephiston Red
      2. Shade
        1. Agrax earth
      3. HL
        1. Mephiston Red
      4. HL
        1. Evil Sunz Scarlet
      5. Spot
        1. Wild Rider Red
    13.  Basing
      1. Basing
        1. Color undercoat and ring
          1. Waaagh Flesh X2
        2. Layer of Balast
          1. Woodland Scenics Fine Dark Brown
        3. Tufts of Grass
          1. Citadel Middenland Tuffs
        4. Static Grass
          1. Army Painter Field GrassBasing
        5. Stone
          1. Base
            1. Dawn stone x3,
          2. shade
            1. Nuln oil,
          3. Dry
            1. Dawnstone,
          4. Dry
            1. Asrtonomican grey

 

Thanks for reading, Y’all be good.

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